![]() Nintendo DS Emulator. DeSmuME 0.9.11 released! April 15th, 2015. Have a common directory in ~/.config/desmume for config file, saves and savestates. The old.desmume.ini will be moved automatically with the name config but you have to move your saves manually. Start playing favorite NDS emulator games now and use the menu on the right to browse game collections. Feel free to comment on and upvote the best NDS games you enjoyed playing! Begin by playing popular Nintendo DS titles like New Super Mario Bros., Super Mario 64 DS, WWE Smackdown vs Raw 2010 Featuring ECW and Pokemon Platinum Version. In this version, we have focused on the Cocoa frontend, but there have been some good core fixes over so long. Notably, the save-related issues resulting in the advice “dont use 0.9.10″ have been resolved. Head on over to the and check it out! Also, don’t post bug reports or support requests in the comments. It’s a terrible venue for that, and there are other places specifically designed for it, such as, say, the Turn on JIT (dynamic recompiler) for HUGE speedup: • For Windows users: in main menu, choose Config -> Emulation Settings, check “Use dynamic recompiler” or add to command line “––cpu-mode=1″ • For Linux users: add to command line “––cpu-mode=1″ • For Mac users: In the Emulation menu, choose Emulation > Show Emulation Settings. Then in the Emulation Settings panel, select Dynamic Recompiler. To keep JIT as the default setting, click ‘Save Settings as Default’. WiFi not emulated and not supported!! We won’t make a 3DS/2DS emulator. Yes, it’s been a while since the last release, but we haven’t been completely idle. There’s a brand new top shelf Cocoa frontend to make life far more pleasant for OSX users, and a host of compatibility fixes. Head on over to the page and check it out! * edit (09-apr-2012) – the win32 binary was updated to remove the console window which was accidentally left enabled * edit (18-apr-2012) – the win32 nosse2 binary was updated to fix it so that it was actually what it says it is * edit (29-jul-2012) – the OSX version doesn’t work in mountain lion. Youll get sound but no video. We’ll post an update here when we have a solution for you. These bits may seem a bit stale to those of you who have been watching our SVN, as they were made in November 2010. Sorry it took so long to get released. A lot of testing and laziness were involved. This version brings with it the usual assortment of core, graphics, and frontend fixes. Compatibility improvements are numerous, but there is a long way to go still. Please note that a super OSX buildmaster would be a welcome addition to our team, as it is not really our area of expertise and continually gets short-changed due to lack of attention * edit (04-feb-2011) – the NOSSE2 build is posted * edit (06-feb-2011) – the NOSSE2 build is re-posted since the previous one was a total fail. * edit (30-apr-2011) – the OSX build is posted Posted in|. This release focuses on emulation bugfixes and features of interest to homebrew developers. Most users will find that the compatibility is increased substantially. Some save files may be invalidated due to use of broken crc logic. Back up your DSV files before using this version of the emulator or else the game might wipe it. Users of OSX, gtk, cli and gtk-glade frontends please note that now we have a common directory in ~/.config/desmume for config file, saves and savestates. The old.desmume.ini will be moved automatically with the name config but you have to move your saves manually. UPDATE We have released a new version of the source tarball to fix problems building the glade frontend. If you downloaded your copy before, please download it again Posted in|. Christmas is getting nearer and still haven’t found any gift ideas? Don’t worry anymore, here’s the perfect present: a new DeSmuME release! 0.9.5 introduces an entirely rewritten main emulation loop This totally changes the timing, and totally breaks old savestates. The OSX build is now based on the GTK port which is more up-to-date. Assorted Highlights: • synchronous SPU mode to fix streaming sounds • win32: lua engine, path configuration, 7z dearchiving support If you want to know more, you can read the. This site is WIP (Work In Progress) - Official DeSmuME Website (now closed) was at yopyop156.ifrance.com DeSmuME - DS Emulator DeSmuME is a freeware emulator for the NDS roms & Nintendo DS Lite and DSi games created by YopYop156. DeSmuME is also known as YopYop DS is written in C++ for Microsoft Windows and can play Nintendo DS homebrew and commercial nds roms. The emulator its self is in French (with full user translations to English and other languages). But even French version of DeSmuME is easy to navigate through menus as it has a similar users interface to DSemu. It supports many homebrew nds rom demoes as well as a handful of Wireless Multiboot demo nds roms. DeSmuME is also able to emulate nearly all of the commercial nds rom titles which other DS Emulators like iDeaS and Dualis aren't capable of running. MarioKart on DeSmuME. Latest News You can head over to the download section to grab for both Mac OSX and WinXP, Vista & Windows 7. Some time has passed since the latest release of the DeSmuME emulator, but behind the scenes the development has not stopped. With this new release comes brand new Cocoa frontend designed to make selecting roms and playing more pleasant for Mac OSX users and the 0.9.9 version is finally compatible with Mountain Lion - both sound and video should work fine. Also a number of important bug fixes have been implemented. Compatibility has improved. Win32 nosse2 binary for Windows has had an updated Release mainly focuses on DS emulation bug fixes and adding new features for to homebrew enthusiasts and game developers. Most regular users will surely notice that nds rom compatibility has greatly increased and that games like Pokemon Black and Pokemon White work on DeSmuME without any need for patches or action replay cheat codes. There are far less crashes and general emulator substantially has greatly improved. Before switching to the latest version of the emulator be sure to create backups for all your important game saves, as there could be some incompatible save game files do to broken crc logic. So please make a back up of your DSV files so they do not get overwritten. Apple Mac OSX users that make use of gtk, cli and gtk-glade frontends for DeSmuME DS emulator take note that there are some little changes like we have moved all configuration files and savestate / save game files to ~/.config/desmume. Files like.desmume.ini will be moved to the new directory automatically, but you have to manually copy individual DeSmuME save game files om Mac OSX. (by NDS) Fixes: - Corrected bug in the 3D - Corrected a bug in the menu - Added the function Open and Execute - Improved the speed of execution (of 2 fps) - Reduced the key rom In the source: - Corrected of the bug that did not allow to make to execute the emulatore. DeSmuME version number has changed to 0.4.0 instead of continuing to 0.3.8 to avoid confusion it seems and also Normmatt said his final release will be 0.5.0 so we may be looking at possibly 10 or more releases from him. Italian developer 'NDS' improved a bug in the 0.3.3 version of DeSmuME. Is an improvement to 0.3.4. New in 'NDS' update to emulator: • Added one key in order to play with some ds roms. • Improved emulation speed (little 3 to 4 frames). • Improved the compatibility with the nds roms. Pokemon Roms DownloadAkxiv: 'After long time I made a new Translation to German (built 0.4.0) also added the german flag and the N in the icon xD. Greetings Akxiv' Updated DeSmuME + NDS ROMs compatibility list nove goes up to # 0516 + In other news - there is another unofficial DeSmuME release called NDeSmuME. (and you thought the name was already complicated enough:) Whats new in nDeSmuME: Qoting NDS from GBArl: 'I have improved of the bug in the version the 0.3.3 stable of the DeSmuMe having carried it to the version 0.3.6 (improvements brings to you from version 0.3.4 obviously not are here). Arrived to the version the 0.5.0 firm plan. After that many have advised me to modify the name to the emulatore in order not to create confusion I have decided to call it NDeSmuMe. ![]() Normmatt has coded a new unofficial version of DeSmuME. Build Version 0.3.4 from adds Save state and preliminary SRAM save support to nds roms emulation. Sorry - no sound yet. To get the latest files go to section. Thanks to Akxiv's translation has been released and in addition to that - that is user manual in German has been published on our site. Do to change in French laws regarding emulation YopYop has decided to stop development of DeSmuME Nintendo DS emulator but that doesn't mean that it is obsolete - all programmers are welcomes to pick up where Yopyop left off. Pick up the latest stable version of DeSmuME's source code - release is in section. Download wii iso games free. Desmume Pokemon Black RomYopyop said: 'It’s release under GPL. I have just removed the new 3D engine because it’s too much bugged. Hopefully it will be helpful for some of you.' DeSmuME is up to it's third official release. This Nintendo DS emulator is starting to run (with some graphic glitches) a lot of commercial at a decent speed. More work has been put in correcting CARD_REG bugs in this version. Download DeSmuME version 0.3 For the next release, YopYop will be working on graphic problems which should greatly help the playability of some games. Vesions 0.0.3 and 0.3 have been translated to english. You can now grab the English release at the download page » If you are looking for a really good emulation system that works for GBA and DS, then you should check out the WinDS PRO. This emulator has been dubbed as one of the best PC emulator installer packs for the Nintendo Dual Screen (NDS) and the DSi ROMs. The WinDS PRO can capture majority of the features of the NDS, including controls, graphics, and its ability to integrate the DS ROMS with the Windows Operating System. You can customize basic controls such as A-B buttons and directions using the keyboard. It also lets you use the touch pad with the help of the mouse pointer.
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